A&S Competition Preparedness, by Elsa
From Ansteorra History Wiki
Commonalities
Things common to all A&S displays, however formal (or not).
Before the Event
- 1. Lay out the display.
- 2. Take a picture of it.
- 3. Change a thing or three. Repeat #2.
- 4. Ask for opinions and implement them. Repeat #2.
- 5. Bring your pics along while setting up at the event.
At the Event
- Small largess pieces to leave for things that you find particularly impressive. Chocolate is acceptable.
- Business cards are very helpful.
Laurel's Prize Tourney
For the Display:
- Some "terracing" to keep it from just lying flat and to allow you a little space behind the table (for your mug/snackies).
- One copy of the documentation will be more than enough.
- Several items in a progression of skill OR in discrete fields.
For the Artisan:
- A notepad and pen. People will say things you'll want to remember. Also, keep a record of inspiration as it hits.
- Portable snackie things. Portable drinks. Wet wipes. Depending on the crampedness of the site, you may not have space to move around much at all.
Judged By:
- All Laurels on site
- The Crown
- The Populace
Local Group A&S (Judged)
For the Display:
- One or two copies of the documentation - think: one for the judge to take and one to leave on the table.
For the Artisan:
- Judged competitions may want the entrants to leave during judging, or they may want a quick discussion of what is being entered. Be prepared to give a 3-5 minute presentation on your art.
Gulf Wars Open Arts and Sciences
For the Display:
- One copy of the documentation is more than enough - primarily Populace Vote. Shorter is better.
- Think in terms of "flashy" and "easily comprehensible" - A poster-board display plus tools, examples, and other props are good.
For the Artisan:
- Display set-up from 8-9am.
- Drink water. War is hot and dusty.
- It's suggested that you stay around in case people have questions on your work, but you don't have to.
- Tear-down starts at 4pm (after Awards).
Judged By:
- Populace Vote wins one award
- Several awards are sponsored by households and local groups looking for specific things
Steppes Artisan
For the Display:
- Some "terracing" to keep it from just lying flat and to allow you a little space behind the table (for your mug/snackies).
- One copy of the documentation will be more than enough.
- Three items in a progression of skill or in three discrete fields.
For the Artisan:
- A notepad and pen. People will say things you'll want to remember. Also, keep a record of inspiration as it hits.
- Portable snackie things. Portable drinks. Wet wipes. Depending on the crampedness of the site, you may not have space to move around much at all.
- A 1-3 minute spiel about "what's going on here," easy to repeat all day long.
- Something discrete to eat and drink during the day - you may be trapped behind your table all day long.
Judged By:
- Previous Steppes Artisan Champions.
- An Overall winner may be chosen by the Baron and Baroness.
Kingdom Arts and Sciences (Judged)
For the Display:
- Terracing is King. More verical is more better.
- One item (or matched pair of items), completed, at the top of your art "game."
- Tools are good, if they can be shown to be in action in some way.
- Three copies of the documentation - two for your two judges, and one for the table. More detail is better, if it's well-organized.
For the Artisan:
- Something to do all day since it's Verboten to hover over your display once time is called.
- Plan to sit in on the Performance pieces, if that's not what you're entering.
Gulf Wars Arts and Sciences Champions(Judged)
For the Display:
- Complexity of display.
- Three copies of documentation.
For the Artisan:
- Competition meeting from 8-9am.
- Bring snackies.
- Tear-down at 4pm.